top of page


Multidisciplinary conference, transversal to all the sectors of activity that involve Information Technologies and systems in Educational area, namely: Higher Education Institutions, Research and Development, Business & Finance; Public Administration; Economics; Management Science; Information and Communications Technology.

General objectives

  • Promote a collaborative environment between the academic community in search of improvement and attractiveness of innovation, research and investments;

  • Promote dialogue between the scientific community and the main national and international Higher Education Institutions;

  • Enable the digital transformation of the Educational sector;

  • Promote the integrated advancement of the different areas of science with a view to improving the quality of life of citizens and of society in general;

  • Encourage young science talents to publish their work in the conference topics, especially in Latin countries;

  • Present and debate results from different science and innovation groups in Education and/or Information Technologies and Systems, allowing the emergence of new doctoral candidates.



ICT and Virtual learning

  • Apps for education

  • Augmented and Virtual Reality

  • Collaborative Virtual Environments

  • Distance Education

  • E/B- Learning

  • Emergency Remote Learning / Teaching

  • ICT and Education

  • ICT skills and competencies among teachers

  • Learning Management Systems

  • Massive Open Online Courses (MOOC)

  • Social media in education

  • Technology-enhanced Learning

  • Virtual Learning Environments

  • Virtual Universities

  • Web 2.0 and Social Networking

  • Web classroom applications


Pedagogical & Didactical Innovations

  • Active Learning

  • Educational Experiences

  • Educational Leadership

  • Educational Practice and Case Studies

  • Language Education and Literacy

  • Learning / Teaching Methodologies

  • Learning models

  • Lifelong Learning

  • Tutoring and Coaching

  • Transferable skills

  • Evaluation and Assessment of Student Learning

  • Collaborative and Problem-based Learning

  • Flipped Learning

  • Experiences in STEM Education

  • Next Generation Classroom

  • Vocational Education and Training


Technologies issues in the different scientific areas

  • Accounting

  • Anthropology

  • Arts

  • Business and Economics

  • Communication in organizations

  • Entrepreneurship and Management

  • Financial education

  • Health

  • Hospitality and Tourism

  • Information systems in the organizational environment

  • Language Education and Literacy

  • Mathematics

  • Natural Sciences

  • Philosophy

  • Physical education and Sports

  • Science Education

  • Social Sciences

  • Special and Inclusive Education


Quality in Education

  • Accreditation / assessment processes

  • Assessment software tools

  • Learning / Teaching methodologies and assessment Academic experiences and best practice contributions

  • Learning analytics

  • Online courses accreditation/assessment

  • Quality standards at national and international level

  • Virtual learning assessment


Technological Issues in Education and Research

  • Challenges of information technology for the workplace

  • E-commerce

  • Educational Research Experiences

  • Research on Technology in Education

  • Links between Education and Research

  • Research Methodologies

  • Engineering Research Centres

  • Human Capital, Creativity and Innovation

  • Impacts of digital transformation in education and in the workplace

  • Preparation of digital workers

  • Legal and management issues concerning education


Educational Software and Serious Games

  • Educational Software experiences

  • Experiences in Educational/Serious Games

  • Gamification

  • Videos for Learning

  • 3D Applications and Virtual Reality


Curriculum Design and Innovation

  • Curriculum Development

  • Forecasting of the labour market and skill needs

  • Generic skills and their development

  • New Experiences for Curriculum Design

  • One to One/Laptop Curriculum

  • Personal Learning Environments

  • Strategies, Principles and Challenges


University-Industry Collaboration

  • Continuous Education

  • Entrepreneurship Education

  • Higher Education

  • University/Industry Experiences

  • Work Employability

  • Workplace Learning


Submission and Decision

Articles submitted in English (up to a 10-page limit) must comply with the LNNS book series format (see Instructions for Authors at Springer Website / Word Template​).


Articles submitted in English, Spanish or Portuguese (up to a maximum of 15 pages) must comply with the format of RISTI - Revista Ibérica de Sistemas e Tecnologias de Informação (download instructions/template for authors in Spanish or Portuguese). Alternatively, papers written in English, Spanish or Portuguese can also be published in the E3-Journal or RTIC Journal (template for authors). 

Submitted papers must not have been published before, not be under review for any other conference or publication and not include any information leading to the authors’ identification. Therefore, the authors’ names, affiliations and bibliographic references should not be included in the version for evaluation by the Scientific Committee. This information should only be included in the camera-ready version, saved in Word or Latex format and also in PDF format. These files must be accompanied by the Consent to Publish form (only for Springer) filled out, in a ZIP file, and uploaded to the conference management system.

All papers will be subjected to a “double-blind review” by at least two members of the Scientific Committee.

Based on Scientific Committee evaluation, a paper can be rejected or accepted by the Conference Chairs. In the latter case, it can be accepted as the type originally submitted or as another type.

The authors of accepted papers will have 15 minutes to present their work in a Conference Work Session; approximately 5 minutes of discussion will follow each presentation.

The authors of accepted poster papers must also build and print a poster to be exhibited during the Conference.

This poster must follow an A1 or A2 vertical format. The Conference can include Work Sessions where these posters are presented and orally discussed, with a 7 minute limit per poster.

Important Dates

Paper Submission: April 15, 2024

Notification of Acceptance: May 12, 2024

Payment of Registration, to ensure the inclusion of an accepted paper in the proceedings: May 17, 2024

Camera-ready Submission: May 22, 2024

bottom of page